


I really enjoyed the mod and I appreciate your work.For many, Galactic Conquest allowed players to create their own narrative campaigns that could have circumvented the relative dearth of single-player content in both the modern Battlefront and Battlefront 2. Now, I hope I didn't sound harsh or something. And when it comes to the Death Trooper, after checking it, I think that his size is actually okay. To be honest, I still think that you nailed the heroes and it might be my favourite part of the mod. Also, it's nothing serious, but I think it would be kinda cool if we could hear Chewbacca's roar while doing the "mighty roar" attack. I think that the distance he covers when dashing could be a little longer. I also think that the Emperor is a bit too weak (heh, that reminds me of the scene from ROTS after Windu deflects his lightning).

The thing is that some of the heroes with blasters (especially Krennic) feel a bit weak when compared to the others. I think that the lightsaber heroes are actually fine. And actually, you were right about the lack of 1st person view for heroes. I mean, you get 3 variants of standard soldier and if you want better classes, you need to score points. Now that I think of it, the concept is pretty neat. Okay, I see what you did with the classes. It's fun to play and is extremely well detailed. It also was a bit weird when the rifles had unlimited ammo. Those are very small details, but I think that while the Death Troopers were tall in the movie, they are a little bit too big here. I also wish that we could play as the heroes without lightsabers in first person view.

I especially felt like the sniper rifle was a bit weak. Their weapons seemed to overheat very quick too. Also, when playing the hero assault mode, Luke and Vader seemed to be the strongest characters, while I felt like characters with blasters and rifles hardly dealt any damage. Maybe it's just that I'm used to the stock classes. I also felt a bit disappointed that I had to unlock so many of them and that it takes quite many points to unlock them. In my opinion one of the first 3 classes could be cut. I just feel like there are too many of them. First of all, I'm not really sure about the classes. However, there are a few nitpicks I have. I found it very refreshing and cool and it's not hard to tell that you put a lot of work in it. Alright, here's my opinion after playing this mod for a little while.
